Lenskart智能眼鏡整合UPI支付、阿斯頓馬丁推出沉浸式專案、AI+AR技術將顛覆汽車維修產業

  1. Lenskart智能眼鏡實現無手機支付
    印度智能眼鏡品牌Lenskart在2025年全球金融科技節宣布,新款B Camera智能眼鏡將內建統一支付接口(UPI)功能。用戶透過眼鏡的第一人稱視角鏡頭掃描QR碼,配合語音指令完成身份驗證,即可直接完成交易,無需使用手機或輸入密碼。該技術基於印度國家支付公司(NPCI)的UPI Circle系統,確保存取銀行帳戶的安全性。此前Lenskart已與雷鳥創新簽訂10萬台AI眼鏡訂單,B Camera預計在數月內正式上市。
  2. 阿斯頓·馬丁推出Vision Pro專屬沉浸體驗
    HUGO BOSS與阿斯頓·马丁F1車隊建立合作關係,共同開發基於Apple Vision Pro的沉浸式體驗專案。該專案在全球精選BOSS旗艦店設置專區,參與者可在品牌大使和車手指導下,進入多階段沉浸空間,體驗F1賽事的戰略決策過程。內容包括精準目標訓練、3D戰術解謎等環節,並配以賽車引擎聲效,最終以虛擬測試圈作為體驗高潮。
  3. 福特推動AI+AR汽車維修革命
    福特公司在行業活動中表示,AI與AR技術正成為汽車維修領域的重要突破。傳統維修需技師查閱手冊逐步排查故障,而AI+AR系統可透過AR眼鏡掃描故障部件,即時識別問題並投射維修指引、3D動畫和圖示,精確指示零件位置和操作方式。該技術將多年經驗積累的技能轉化為直觀視覺指令,大幅提升效率,有助緩解行業人力短缺問題。
  4. PAULEY與BAE Systems合作開發XR軍事培訓
    英國科技咨詢公司PAULEY與防務企業BAE Systems達成兩年合作協議,共同擴展XR技術在軍事訓練中的應用。雙方將把沉浸式技術系統整合至軍事培訓體系,提升部隊對戰機、無人機等裝備的操作維護和實戰應對能力。此合作建立在先前共同支持”奧德賽”等專案基礎上,該專案透過構建合成訓練環境,使軍隊能在虛擬場景中運用真實任務軟體進行演練。
  5. Lynx預告新款頭顯將適配高通晶片
    法國XR企業Lynx近日釋出新款頭顯預告,據悉該設備將搭載谷歌Android XR系統。作為2020年就推出獨立式MR頭顯Lynx-R1的先驅,該公司曾透過眾籌啟動產品化進程。Lynx-R1原計劃成為首款支援彩色透視功能的消費級頭顯,但因多次延期而被Meta Quest Pro等產品超越。其市場定位也從眾籌時的500美元消費級產品,逐步調整至1300美元的企業級市場。
  6. Meta瀏覽器升級WebXR功能
    Meta Horizon Browser 40.4版本帶來WebXR關鍵升級:命中測試現基於深度感知技術,開發者無需預先掃描場景網格,即可將虛擬物件穩定放置在現實表面上。此前Quest 3等設備需依賴用戶在混合現實設置中生成的靜態”場景網格”,不僅操作步驟繁瑣,且無法即時反映環境變化。
  7. 第十一屆中國虛擬現實產學研大會10月舉行
    第十一屆中國虛擬現實產學研大會(XR智能終端產業生態大會)將於2025年10月22日至25日在北京經開區通明湖會展中心舉辦。本屆大會以”共創生態,協同強鏈”為主題,採用”1+1+4+N”架構,系統覆蓋XR全產業鏈關鍵環節。大會將邀請部委領導、院士專家及企業代表出席,發布XR產業政策與行業白皮書,並舉行重點項目簽約。
  8. 日本企業開發”痛覺同步”技術
    日本運營商NTT DOCOMO與科技企業PaMeLa聯合開發全球首套疼痛感知共享系統。該系統基於個體疼痛敏感度,能將他人的痛感真實復現給接收者,實現主觀感受的跨主體傳遞。技術結合DOCOMO的人類增強平台與PaMeLa的腦電波疼痛分析技術,透過捕捉並校準當事人的腦電波數據,將抽象痛感轉化為可量化、可傳遞的信號。
  9. PICO與DeuSens推出XR虛擬卡丁車
    PICO與DeuSens聯合推出多用戶XR系統”KARTeX Realities”,將腳踏卡丁車與虛擬世界深度融合。DeuSens長期專注沉浸式虛擬現實體驗研發,透過改裝卡丁車、定制控制系統,確保行動不便或有神經多樣性特徵的人群也能參與,體現科技包容性設計理念。

Lenskart Smart Glasses Integrate UPI Payments, Aston Martin Launches Immersive Project, AI+AR Technology Set to Revolutionize Auto Repair

  1. Lenskart Enables Phone-Free Payments
    Indian smart glasses brand Lenskart announced at the 2025 Global Fintech Festival that its new B Camera smart glasses will feature built-in Unified Payments Interface (UPI) functionality. Users can scan QR codes through the glasses’ first-person view camera and complete transactions using voice commands for authentication, eliminating the need for phones or passwords. The technology leverages NPCI’s UPI Circle system ensuring secure bank account access. Following a 100,000-unit AI glasses order with RayNeo, B Camera is expected to launch within months.
  2. Aston Martin’s Vision Pro Exclusive Immersive Experience
    HUGO BOSS partnered with Aston Martin F1 Team to develop an Apple Vision Pro-based immersive experience. Set up in selected BOSS flagship stores globally, participants guided by brand ambassadors and drivers enter multi-phase immersive spaces to experience F1 racing strategic decisions. The experience includes precision target training, 3D tactical puzzles with racing engine sounds, culminating in virtual test laps.
  3. Ford’s AI+AR Automotive Repair Revolution
    Ford announced that AI and AR solutions are becoming crucial breakthroughs in auto repair. While traditional repairs require manual troubleshooting, the AI+AR system uses glasses to scan components, instantly identifying issues and projecting repair guidance, 3D animations, and diagrams with precise part locations and procedures. This transforms years of expertise into visual instructions, significantly improving efficiency amid industry labor shortages.
  4. PAULEY and BAE Systems Develop XR Military Training
    UK tech firm PAULEY and defense company BAE Systems signed a two-year agreement to expand XR technology in military training. They will integrate immersive systems into training programs enhancing troops’ operational and maintenance capabilities for combat aircraft and drones. This collaboration builds on previous joint projects like “Odyssey,” which created synthetic training environments for virtual mission exercises.
  5. Lynx Teases New Headset with Qualcomm Chip
    French XR company Lynx previewed its new headset reportedly featuring Google Android XR system. As a pioneer with the 2020 standalone MR headset Lynx-R1, the company initially used crowdfunding but faced delays causing it to fall behind competitors like Meta Quest Pro. Its market positioning shifted from a $500 consumer device to a $1300 enterprise product.
  6. Meta Browser Upgrades WebXR Capabilities
    Meta Horizon Browser 40.4 introduces key WebXR enhancements: hit testing now uses depth sensing technology, allowing developers to place virtual objects on real surfaces without pre-scanned scene meshes. Previously, Quest 3 required static “scene meshes” that couldn’t reflect real-time environmental changes.
  7. 11th China VR Industry-Academia-Research Conference in October
    The 11th China Virtual Reality Industry-Academia-Research Conference (XR Smart Terminal Industry Ecosystem Conference) will take place from October 22-25, 2025 at Beijing’s Tongming Lake Convention Center. With the theme “Co-creating Ecosystems, Strengthening Chains Collaboratively,” the conference adopts a “1+1+4+N” framework covering key XR industry chain segments. It will feature policy releases, white papers, and key project signings with ministry officials and industry experts.
  8. Japanese Firms Develop “Pain Synchronization” Technology
    NTT DOCOMO and PaMeLa developed the world’s first pain perception sharing system. Based on individual pain sensitivity, the technology accurately replicates others’ pain experiences for recipients, enabling cross-subjective sensation transfer. Combining DOCOMO’s human enhancement platform with PaMeLa’s brainwave pain analysis, it captures and calibrates brainwave data to quantify and transmit abstract pain sensations.
  9. PICO and DeuSens Launch XR Virtual Karting
    PICO partnered with DeuSens to release the multi-user XR system “KARTeX Realities,” blending pedal karts with virtual worlds. DeuSens focuses on inclusive immersive VR experiences, modifying karts and control systems to ensure accessibility for people with mobility challenges or neurodiversity.

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